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Hand & Finger Tracking for Unity
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  • Hand Tracking Unity Plugin
    • Overview
    • System Requirements
    • Installation
    • QuickStart
    • Supported Joints
  • Help & Support
    • Ask for help
    • Request a feature
  • Examples
    • Detect hand and retrieve joints
    • No Code: Detect and visualize hands from a Sprite
    • Detect and visualize hands from a Sprite
    • Detect and visualize hands from a video
    • Use webcam to detect and visualize hands (2D Canvas)
    • Use webcam to detect and visualize hands (3D World space)
  • API Reference
    • Finger
      • Index
      • Middle
      • Palm
      • Pinky
      • Ring
      • Thumb
    • FingerJoint
    • FingerJointType
    • Hand
    • HandExtensions
    • HandSide
    • HandTracker
  • UI Reference
    • HandManager
    • HandViewer
    • HandVisual
    • ImageView
    • StreamSource
      • SpriteSource
      • VideoSource
      • WebcamSource
    • HandTrackerExtensions
    • WebcamSelector
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  • Properties
  • Example
  1. UI Reference

HandViewer

Detects hands in an image, draws the image texture and loads hands to a 2D Canvas or 3D space.

PreviousHandManagerNextHandVisual

Last updated 1 year ago

The HandViewer is a no-code component.

public class HandViewer : MonoBehaviour

Inherits class.

The HandViewer is a no-code component. It connects the , and components so that you can add hand tracking to your app without a single line of code.

Properties

Name
Type
Description

Hands

List<>

A list of the detected hands.

Example

A detailed example of how to detect hands, draw the image texture and load hands to a 2D Canvas or 3D space with the HandViewer component is included in our Examples section:

UnityEngine.MonoBehaviour
ImageView
HandManager
StreamSource
No Code: Detect and visualize hands from a Sprite
Hand