Detect hand and retrieve joints
An example on how to detect hands and retrieve finger joint information.
Last updated
An example on how to detect hands and retrieve finger joint information.
Last updated
This example demonstrates how to load an image file into a Texture2D
, implement hand tracking with the , and retrieve joint information of the detected index finger.
Ensure you have your image file ready, preferably in a supported format such as PNG or JPEG.
Use the appropriate method (e.g., Texture2D.LoadImage
) to load your image into a Texture2D
object.
Instantiate a object in your application. The is responsible for detecting hands within the texture.
Pass the Texture2D
object created in Step 1 to the for processing.
The will analyze the texture and detect any hands present in the image.
Once a hand is detected in Step 2, you can retrieve information on the detected hand, its fingers and their finger joints.
Specifically, get the hand side (left or right) and the index finger's information. The index includes, among other joints, the 2D and 3D positions of the index metacarpophalangeal joint as shown in this example.
By following these steps, you will be able to load an image, detect hands within it, and obtain detailed joint information for the index finger using aTexture2D
and the .