HandManager
Loads hands to a 2D Canvas or 3D space.
Inherits UnityEngine.MonoBehaviour class.
Constructors
Name | Description |
---|---|
HandManager() | Creates a new HandManager object. |
Properties
Name | Type | Description |
---|---|---|
HandVisuals | List<HandVisual> | A list of handVisuals. |
Is2D | bool | Whether it shows the 2D or 3D positions. |
Methods
Name | Return Type | Description |
---|---|---|
Load(List<Hand>, List<UnityEngine.Vector3>) | void | Loads the specified hands to a 2D Canvas or 3D space. If an optional offset list is provided, it relocates the hands' position in 3D by the specified offset value. The offset is measured in meters. |
Clear | void | Removes all elements from the HandManager object. |
Example
The example shows how to load detected hands to a Canvas with the HandManager
class.
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