QuickStart
A QuickStart overview on how to detect hands and retrieve finger joint information.
Step 1: Load image data
๐ผ๏ธ Image file
// Create an empty Texture2D.
Texture2D texture = new Texture2D(0, 0);
// Load a file to a byte array.
string filename = "path/to/image";
byte[] rawData = System.IO.File.ReadAllBytes(filename);
// Load an byte array to the Texture2D.
texture.LoadImage(rawData); ๐ฅ Video file
๐ท Camera feed
Step 2: Detect hands
Step 3: Access hand & finger data
Examples
Detect hand and retrieve jointsNo Code: Detect and visualize hands from a SpriteDetect and visualize hands from a SpriteDetect and visualize hands from a videoUse webcam to detect and visualize hands (2D Canvas)Use webcam to detect and visualize hands (3D World space)Last updated