FingerJoint
Represents a finger joint.
Last updated
FingerJoint indexTip = new FingerJoint
(
FingerJointType.IndexTip,
new Vector2(3, 3),
new Vector3(0.3f, 0.3f, 0.3f),
new Quaternion()
);FingerJoint indexTipNew = new FingerJoint(indexTip);FingerJoint emptyJoint = new FingerJoint();