# Hand & Finger Tracking for Unity

## Hand & Finger Tracking for Unity

- [Overview](https://handtracking.lightbuzz.com/hand-tracking-unity-plugin/overview.md): An overview of the asset's provided packages and key features.
- [System Requirements](https://handtracking.lightbuzz.com/hand-tracking-unity-plugin/system-requirements.md): Supported platforms & system specifications.
- [Installation](https://handtracking.lightbuzz.com/hand-tracking-unity-plugin/installation.md): Instructions on how to install the Hand Tracking Unity Plugin to your project.
- [QuickStart](https://handtracking.lightbuzz.com/hand-tracking-unity-plugin/quickstart.md): A QuickStart overview on how to detect hands and retrieve finger joint information.
- [Supported Joints](https://handtracking.lightbuzz.com/hand-tracking-unity-plugin/supported-joints.md): Explains the finger joints tracked in the Hand Tracking Unity plugin.
- [Detect hand and retrieve joints](https://handtracking.lightbuzz.com/examples/detect-hand-and-retrieve-joints.md): An example on how to detect hands and retrieve finger joint information.
- [No Code: Detect and visualize hands from a Sprite](https://handtracking.lightbuzz.com/examples/no-code-detect-and-visualize-hands-from-a-sprite.md): An example on how to detect and visualize hands from a Sprite.
- [Detect and visualize hands from a Sprite](https://handtracking.lightbuzz.com/examples/detect-and-visualize-hands-from-a-sprite.md): An example on how to detect and visualize hands from a Sprite.
- [Detect and visualize hands from a video](https://handtracking.lightbuzz.com/examples/detect-and-visualize-hands-from-a-video.md): An example on how to get video feed, detect and visualize hands in a 2D canvas.
- [Use webcam to detect and visualize hands (2D Canvas)](https://handtracking.lightbuzz.com/examples/use-webcam-to-detect-and-visualize-hands-2d-canvas.md): An example on how to get camera feed, detect and visualize hands in real time in a 2D canvas.
- [Use webcam to detect and visualize hands (3D World space)](https://handtracking.lightbuzz.com/examples/use-webcam-to-detect-and-visualize-hands-3d-world-space.md): An example on how to get camera feed, detect and visualize hands in real time in 3D world space.
- [Finger](https://handtracking.lightbuzz.com/api-reference/finger.md): Represents a finger with all its relevant joints.
- [Index](https://handtracking.lightbuzz.com/api-reference/finger/index.md): Represents an index finger with all its relevant joints.
- [Middle](https://handtracking.lightbuzz.com/api-reference/finger/middle.md): Represents a middle finger with all its relevant joints.
- [Palm](https://handtracking.lightbuzz.com/api-reference/finger/palm.md): Represents a palm finger with all its relevant joints.
- [Pinky](https://handtracking.lightbuzz.com/api-reference/finger/pinky.md): Represents a pinky finger with all its relevant joints.
- [Ring](https://handtracking.lightbuzz.com/api-reference/finger/ring.md): Represents a ring finger with all its relevant joints.
- [Thumb](https://handtracking.lightbuzz.com/api-reference/finger/thumb.md): Represents a thumb with all its relevant joints.
- [FingerJoint](https://handtracking.lightbuzz.com/api-reference/fingerjoint.md): Represents a finger joint.
- [FingerJointType](https://handtracking.lightbuzz.com/api-reference/fingerjointtype.md): The enumeration representing the supported finger joint types.
- [Hand](https://handtracking.lightbuzz.com/api-reference/hand.md): Represents a human hand.
- [HandExtensions](https://handtracking.lightbuzz.com/api-reference/handextensions.md): Extension methods for the Hand class.
- [HandSide](https://handtracking.lightbuzz.com/api-reference/handside.md): The enumeration representing the hand side.
- [HandTracker](https://handtracking.lightbuzz.com/api-reference/handtracker.md): Detects hands in an image.
- [HandManager](https://handtracking.lightbuzz.com/ui-reference/handmanager.md): Loads hands to a 2D Canvas or 3D space.
- [HandViewer](https://handtracking.lightbuzz.com/ui-reference/handviewer.md): Detects hands in an image, draws the image texture and loads hands to a 2D Canvas or 3D space.
- [HandVisual](https://handtracking.lightbuzz.com/ui-reference/handvisual.md): Visualizes finger joints using LineRenderer.
- [ImageView](https://handtracking.lightbuzz.com/ui-reference/imageview.md): Draws the image texture.
- [StreamSource](https://handtracking.lightbuzz.com/ui-reference/streamsource.md): Represents a stream source.
- [SpriteSource](https://handtracking.lightbuzz.com/ui-reference/streamsource/spritesource.md): Manages the sprite functionality.
- [VideoSource](https://handtracking.lightbuzz.com/ui-reference/streamsource/videosource.md): Manages the video functionality.
- [WebcamSource](https://handtracking.lightbuzz.com/ui-reference/streamsource/webcamsource.md): Manages the webcam functionality.
- [HandTrackerExtensions](https://handtracking.lightbuzz.com/ui-reference/handtrackerextensions.md): Extension methods for the StreamSource class.
- [WebcamSelector](https://handtracking.lightbuzz.com/ui-reference/webcamselector.md): GUI component that switches between cameras.
